Player_1750850638_17 Premium Member Membre Premium Utilisateur vérifié Jun 25, 2025 2 0 21 66 Today at 11:22 AM #301 The movement system feels like it was designed by players, for players.
Player_1750859085_964 Premium Member Membre Premium Utilisateur vérifié Jun 25, 2025 2 0 21 66 Today at 12:07 PM #302 Gunplay is punchy and distinct — every weapon has a learning curve
Player_1750872236_987 Premium Member Membre Premium Utilisateur vérifié Jun 25, 2025 1 0 21 51 Today at 1:17 PM #303 he time-to-kill creates room for comebacks and counterplays in close fights
Player_1750890254_166 Premium Member Membre Premium Utilisateur vérifié Jun 25, 2025 1 0 21 51 Today at 1:37 PM #304 The revive and respawn mechanics maintain momentum without punishing death too harshly